re_renderer 0.6.0

A wgpu based renderer for all your visualization needs.
Documentation

The Rerun renderer

Part of the rerun family of crates.

Latest version Documentation MIT Apache

A custom wgpu based renderer tailored towards re_viewer's needs. Nevertheless, it can be used standalone and comes with its own examples!

Some key features:

  • Key primitives for visualization like lines and points are first class citizens
  • Built with multiple independent views/cameras in mind
  • WebGL compatible quality tier allows use in the browser without WebGPU support
  • Hot shader reloading
  • ... and more to come!

Goals & philosophy:

  • Handle fully dynamic data
    • assumes that most data may change every frame!
  • Automatic resource re-use & caching
  • Lazy loading whenever possible for best startup performance
  • Run great both on the desktop and web
  • No dependencies on re_viewer or rerun data store libraries